Easy-to-follow first aid instructions and streamlined emergency alerting.
Lifelink’s briefing read: “design an app that teaches people first aid.” The project involved designing for mobile, tablet, and desktop formats. I found this topic to be interesting because a wide range of the population is likely to encounter a situation where having first aid knowledge would be useful. Read on to find out more.
• The goal of this project was to create mobile, tablet, and desktop versions of an app that could teach people first aid. This is a product that the general population could benefit from, so having a highly specified audience didn’t make sense. At the time of this project’s creation, however, the audience was limited to those that are English-speaking, and living in the United States.
• Research, results analysis, persona development, journey mapping, concept ideation, concept testing, wireframing, visual design, prototyping, user interface design
• This was an independent project, so it wasn’t easy to bounce ideas off other people or split up tasks such as research, competitive analysis, usability testing, etc.
– 8 Interviews performed
– Age Range: 25-63
– Non-specific gender
– Various family situations
– Various professions
– Various lifestyles
– Semi-structured, centered around first aid knowledge, goals, pain points, what they would like to learn, and useful features
– Partially remote, partially in person
After performing user research and a competitor analysis, it was found that CPR was one of the most common procedures associated with first aid, followed by drug overdoses. Most users thought that a mobile application would be most useful to them in an emergency situation, but a desktop application could be useful for education in non-emergency situations. Based on this, it made sense to first ideate for a mobile application that was lightweight and easy to follow.
The ideation process also resulted in another feature: the ability to alert emergency medical personnel of an incident and its location from within the app.
Affinity Diagram Generated From Testing
(note that each post-it note says “Alfonso Tan” because I logged each item; testing was done across different people)
Through feedback gained from usability testing, the complexity of Lifelink was significantly reduced. The user flow for administering CPR is shown above for mobile, tablet, and desktop formats.
Lifelink was well-received by everyone that interacted with it. They thought it was a great idea and might be a a worthy requirement for traveling on cruise ships, going to music festivals, and other places where first-aid may be more likely.